CoordsUnit Type

Tracker: Unit Coords

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Tracker: Source & Unit Coords

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Source Coords

Unit Coords
Name Dist

Data Management Tool

dewt

key display area

Map Display Item Settings

Enable/Disable map display items and set the colours

Notes
5sq radius circle
10sq radius circle
NPC Spawn Locs

Profile Utilities

To use the backup and restore utilities you need to be editing your profile and have selected the 'Source' button. If you haven't done that then both utilities will silently fail.

After doing a restore you need to click the 'Update Profile' button.

Audrey Tool

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Town Name

Research Status
City Research Status
Diplomacy Research Status
Quest Research Status
Magic Research Status
Military Research Status
Trade Research Status
Crafting Research Status
Sovereignty Research Status

Town Name

Research Status

Wood Bonuses
Clay Bonuses
Iron Bonuses
Stone Bonuses
Food Bonuses
SpearInfRangedCavalry
Attack
Defence
GoldWoodClayIronStoneFood
000000

Data Sets to Clear

Preferences

Sightings

Enable the submission of various sightings to the DurcTools server. These submissions are used to update a variety of Illy maps which are available to everyone. Your user id is included in the submission only to ensure that the same sighting is not reported multiple times when you change the world map zoom level or center point. It is not made available to anyone or used for any other purpose. By default this is disabled.

Production Queue Check Frequency

Set how often to do a check on the production queues.

Spot Scan

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Min
Max
TerrainSurounding
Coords Terrain Base Res Detailed Report Save

Distance Calculator

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Start Point
Current Town
Map Center
Enter Coords
End Point
Current Town
Map Center
Enter Coords

3 Sq Sov available around

Help
TypeDist from centerTot
123

Collectables Map Scan

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Items to display
Loc Camps Camp Size Dist Sov

Faction Hubs

Help
Name Region Faction X Y Dist (Town) Dist (Map) You Alliance

Faction Hubs

Displays a table of the Faction Trade Hubs. Clicking on the Name, Region, Faction or Dist column headers will sort on that column. Clicking on the hub name will center the world map on that hub.

Stored Trades

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Stored Trades Hubs

Gives access to any trades that have been stored by the player. The trades are organised by the town they were created in or, if no destination was set when the trade was saved, as a 'Res Bomb'.

Any trade can be reloaded in any town. Change the focus of Illyriad to the town you want to load the trade into then set the tool focus to the town that the trade was saved in. Clicking anywhere in the list of items to be sent in the trade will reconstruct the trade in the current town (including setting the destination).

To the right of each trade is a red button labeled 'Del'. Clicking this will remove the trade permanently.

All Production Queues

Help
TownBuildingItemtimestampComplete (Illy)Complete (Local)
TownBuildingItemtimestampComplete (Illy)Complete (Local)
TownBuildingItemtimestampComplete (Illy)Complete (Local)
TownBuildingItemtimestampComplete (Illy)Complete (Local)
TownBuildingItemtimestampComplete (Illy)Complete (Local)

Buildings Present in Town

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Buildings
Name Lvl Max Pop
Resource Plots
Name Lvl Max Pop
TownLevel

Base inventory

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Town
Totals

Base Res Hourly Rates

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Town

Base Resource Rates

Displays a summary table of the base (gold, wood, clay, iron, stone and food) resource hourly production rates in all your towns. If there is no information on a resource in a town a ? will be displayed instead. Each cell in the table is colour coded with red showing negative production and green for positive production. Below each resource is the amount of time until it either reaches maximum capacity or runs out.

At the bottom of the table there is a row showing the total production rates for all of your towns.

Sub Inventories

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Location
Everywhere
Towns

Granny Willd's Crafting Recipes

Help

After looking at your inventory and checking her recipe book, Granny Willd reckons you have all the ingedients needed to make these items. Whether you have the needed skills and buildings is a different matter...

XP Earned:Unit Family

Town Defense Values & Troop Numbers

Help

Defensive Summary

TownAttackSpear
Def
Inf
Def
Bow
Def
Cav
Def

Troop Numbers

Town Spear Inf Bow Cav Siege Tourney / Unknown
t1 t2 t1 t2 t1 t2 t1 t2 t1 t2

Town Diplo Unit Numbers

Help

Unit Numbers

Town Scout Spy Thief Saboteur Assassin Messenger
t1t2 t1t2 t1t2 t1t2 t1t2
Items taken
ItemQty
Wood Clay
Iron Stone
Food Books
Beer Gold
Spears Swords
Bows Saddles
Leather Chainmail
Plate
Total0
Possible Culprits
All Units

Town Sovereignty Levels

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Location
Sov Lvl Building Bldg Lvl Bonus Dist Complete
ClaimBldg

Allembine Quest

Help
IdXYDistSend SpiesMark Done

Fortune Teller Locations

Help
XYDistMapSend


Message Search Results

SelFromSubjectDated

With selected:

//
Town (optional)
Map Coordinates (optional)
Title
Body
Tags (comma separated - optional)
//
Town (optional)
Map Coordinates (optional)
Title
Body
Tags (comma separated - optional)
Tag Search:

Note Search Results Table

SelTitleTownCoords

With selected:

Backup all notes

Restore a data backup

Any existing data with the same identifiers as those in the file you are restoring will be over-written.

Select the file holding your backup

Restore notes backup

If there are any existing notes with the same id as one in the file you are restoring it will be over-written.

Select the file holding your backup

Click the link below to download the data

'Download';

Group Ranges

LabelMinMax
Few13
Handful48
Several921
Pack2281
Many82128
Gathering129227
Horde228462
Throng463815
Host8162500
Legion25019999
Myriad1000024999
Sea2500049999
Cornucopia50000-

Terrain Combat Modifiers

Help

Attack  Modifiers

TerrainSpearInfRangedCavalry
Buildings+20+40+5-50
Large Forest+5+30-20-15
Large Hill0+10+10-15
Large Mountain0+15+15-30
Plains-1500+30
Small Forest+10+30-10-10
Small Hill0000
Small Mountain0+5+10-20

Defence  Modifiers

TerrainSpearInfRangedCavalry
Buildings+25+30+15-45
Large Forest+5+25-20-15
Large Hill10+5+15-10
Large Mountain20+5+30-30
Plains-1500+25
Small Forest+10+30-10-10
Small Hill+5+5+50
Small Mountain+15+5+15-15

Sovereignty Bonuses

Help
TerrainBonus Type%Bldg
Rocky OutcropHorses3Farrier
Fertile GroundHorses1Farrier
Bountiful LandCattle3Cattle Rancher
Alluvial PlainCattle1Cattle Rancher
Abundant CropsBeer3Brewer's Yard
Treacherous MountainsBeer2Brewer's Yard
Fertile OrchardBeer1Brewer's Yard
Rich Clay SeamBooks3Papermill
Abundant ClayBooks2Papermill
Wooded LandSpears3Poleturner
Light WoodsSpears1Poleturner
Sharp CragsSwords3Bladesmith
MountainsSwords1Bladesmith
Thick ForestBows3Bowyer
Forested HilltopBows1Bowyer
Turned ClaySaddles2Bridlemaker
Heavy Clay SeamSaddles1Bridlemaker
Clay SeamLeather Armour3Renderer
Exposed ClayLeather Armour1Renderer
Craggy PeaksChainmail3Armourer
Stony GroundChainmail1Armourer
Abundant QuarryPlate Armour3Plate Forger
Lonely PeaksPlate Armour1Plate Forger
Bleak MountainsDiplomats2Finishing School
ScrublandDiplomats1Finishing School
Wooded GladeSpearmen2Training Ground
TundraSpearmen1Training Ground
Dense ForestArchers2Target Range
ClearingArchers1Target Range
MoorSwordsmen1Military Academy
Rich QuarrySwordsmen2Military Academy
Fertile PastureCavalry2Jousting Yard
Open PlainsCavalry1Jousting Yard
LandslipSeige Engines2Assembly Yard
Wooded QuarrySeige Engines1Assembly Yard

Select Items with +ve Bonuses for these

Arctic
Desert
Jungle
Forest
Hills
Mountains
Plains
Animals
Monstrous
Underworld
Spear Def
Sword Def
Bow Def
Cav Def
Day
Night
Attack
Move Speed
Carry Cap
Magic Resist
Dwarf
Elf
Human
Orc
Spear
Sword
Bow
Mount
Leather Armour
Chainmail
Plate

Exclude items with -ve Bonuses for these

Arctic
Desert
Jungle
Forest
Hills
Mountains
Plains
Animals
Monstrous
Underworld
Spear Def
Sword Def
Bow Def
Cav Def
Day
Night
Attack
Move Speed
Carry Cap
Magic Resist
Dwarf
Elf
Human
Orc
Spear
Sword
Bow
Mount
Leather Armour
Chainmail
Plate
ItemEffects

Region codes/names

These are the codes/names as used in the game.

IdRegion Name
0Unknown
1The Wastes
2Kal Tirikan
3Wolgast
4Ursor
5Qarosslan
6Windlost
7Tamarin
8Fremorn
9Norweld
10Laoshin
11Ragallon
12Taomist
13Meilla
14Lucerna
15Middle Kingdom
16Mal Motsha
17Keppen
18Tor Carrock
19The Western Realms
20Keshalia
21Perrigor
22Kul Tar
23Kumala
24Lan Larosh
25Arran
26Turalia
27Zanpur
28Elijal
29Azura
30Djebeli
31OCEAN
32Tallimar
33Larn
34Kem
35Farra Isle
36Trome
37Rill Archipelago
38Stormstone Island
39
40Calumnex
41Puchuallpa
42
43Pamanyallpa
44Huronire
45Clarien
46Pawanallpa
47
48The Poisoned Isle
49Glanhad
50Northmarch
51High Hills
52Westmarch
53
54Oarnamly
55
56Gremont
57Coanhara
58Lapo'a Lua
59Newlands
60
61Aindara
62The Pirate Isles
63Silbeaur
64Fellandire
65
66Vindorel
67Almenly
68Kormandly
69The Orken Coast
70Kingslands
71Farshards
72Shardlands
73Strendur
74Chulbran
75Jurgor
76The Long White

Click column headers to sort on that column

Region Coords Terrain Biome Dist Cbt Details Bonus

Idle Item Prod Bldgs

Help
TownBuilding

Production alerts

Help
DelNotification

Sovereignty alerts

Help
DelNotification
DelWhenRequest from

Hover over a smiley to see the chat code for it.

In-game


Dwarf flag, F== Dwarf
male Dwarf male winking, ;) Dwarf male big grin, :D Dwarf male smile, :) Dwarf male straight face, :| Dwarf male frown, :( Dwarf male tongue, :P Dwarf male pirate, :ar!
female Dwarf female winking, ;) Dwarf female big grin, :D Dwarf female smile, :) Dwarf female straight face, :| Dwarf female frown, :( Dwarf female tongue, :P Dwarf female pirate, :ar!
Human flag, F== Human
male Human male winking, ;) Human male big grin, :D Human male smile, :) Human male straight face, :| Human male frown, :( Human male tongue, :P Human male pirate, :ar!
female Human female winking, ;) Human female big grin, :D Human female smile, :) Human female straight face, :| Human female frown, :( Human female tongue, :P Human female pirate, :ar!
Elf flag, F== Elf
male Elf male winking, ;) Elf male big grin, :D Elf male smile, :) Elf male straight face, :| Elf male frown, :( Elf male tongue, :P Elf male pirate, :ar!
female Elf female winking, ;) Elf female big grin, :D Elf female smile, :) Elf female straight face, :| Elf female frown, :( Elf female tongue, :P Elf female pirate, :ar!
Orc flag, F== Orc
male Orc male winking, ;) Orc male big grin, :D Orc male smile, :) Orc male straight face, :| Orc male frown, :( Orc male tongue, :P Orc male pirate, :ar!
female Orc female winking, ;) Orc female big grin, :D Orc female smile, :) Orc female straight face, :| Orc female frown, :( Orc female tongue, :P Orc female pirate, :ar!
thumbs down, :-q thumbs up, :-b

Durctools

The images used for the Durctools smileys are part of icon sets created by FatCow and are licensed under a Creative Commons Attribution 3.0 License. This means you can freely use these icons for any purpose, private and commercial, including online services, templates, themes and software. View the full sets available at www.fatcow.com/free-icons

Item icons

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Unit icons

Help

Advanced Inventory Search

Help

TownQty FoundSub Items

Inventory Search

Help

TownQty Found

Unit Tracker

The unit tracker is a tool to give you an indication of where a unit is heading. It does NOT tell you exactly where it is going. You can only have one tracker at a time.

The tool will draw a red line and a green wedge from your current town to the coords you supply and on to the edge of the map. As moving units can be anywhere on the tile the coords you supply map well not be totally accurate - that's the purpose of the wedge.

Audrey Tool

Currently this tool only shows you the research status in your current town. To get this information you need to visit the Research Tree and work through the various tabs.

Go to Research/Tree and work through each of the divs then re-open the tool. You should then have either 'All Complete' for those areas with no research left to do or a list of the remaining researches. You need to repeat this for each of your towns.

Sub-Inventories

SubInventories

Display detailed inventories for a town. The inventory is split into the same categories as used on the in-game Inventory page. The information for this is gathered from the active tab at the bottom of the inventory page. To update this info you must view that particular tab again.

Clicking on a town name will display the inventory for that town. Clicking on a sub-inventory will display that one.

Distance Calculator

DistCalc

This tool calculates the distance between two points on the world map. The points to measure between can be specified as the current town, the map center or coordinates typed into the relevant boxes. If you are typing in the coordinates make sure that you remember to include the - symbol if necessary.

To calculate a new distance simply supply the new coordinates, select a different start/end option and press calculate. If you use the current town option and change towns then any future calculation will use the new town.

Hovering over an icon will display the name of the item/unit and the code to use in chats to display the icon.

Clicking on (most) of the icons will bring up the standard in-game pop-up for that item/unit.

Monitor Setup

Use the checkboxes to select/de-select which buildings you want to monitor the production queues for in this town. You need to set this for each individual town. Make sure to click the "Done" button when you finish making changes.

You can change which buildings are monitored whenever you want.

Idle Queues

This tool will show you any buildings (from all towns) you have chosen to monitor that are not currently producing anything. Clicking the header of a column will sort the table on that column. Clicking it again will reverse the order of the sort.

Viewing this tool will clear the visual alert if you have it enabled.

MilSummary

This uses information gathered from the Military Overview page for each town.

The top table gives a summary of the attack/defense scores for all your towns (these are the numbers at the bottom of the Military Overview page for that town), and the second table gives troop numbers. The top number is the troops type available in each town and the bottom number is those currently being built.

The tables show how the terrain affects the performance of each type of troop on the different combat terrain types. Clicking on a column header will sort the table on that column - a second click will reverse the sort order.

This tool will show you the different sovereignty bonuses available within 3 squares of the current map center. Clicking a column header will sort the table on that column - a second click will reverse the sort order.

Collectable Scan

CollectableScan

This tool scans for items that you can harvest using various trade units. It also shows any NPC or military encampments. At present it does not show any units already harvesting. The distance shown is from your current town.

The items found are displayed under the unit that you need to use for harvesting them. For instance, on square 166|-1544 the Hides are under the Cotter while the Animal Parts are under the Skinner. To center the map on any of the locations click on any of the columns.

Use the clear button to remove any results before scanning a new location.

Spot Scan

SpotScan

This tool will help locate places that match a variety of criteria. It can only scan the visible part of the world map so if you're not currently on that page then it won't do anything.

Using the drop down lists at the top select the minimum and maximum acceptable values for wood, clay, iron and stone.

The Terrain and Surrounding lists allow you to specify the Combat Terrain Types that you are looking for. Terrain is the actual square being checked and Surrounding is the squares immediately adjacent to it. To select more than one terrain type hold down the CTRL key as you click those you want. Clicking a previously selected type will un-select it.

Once you are happy with your selections click the Scan button.

SpotScanResults

The results are displayed in a table and you can zoom in on any of the locations by clicking on the coordinates, terrain or base res for that location. When you move to a location the zoom level is set to show 5 squares in each direction.

You can sort the results on the coord, terrain and base res columns by clicking on the column header. A second click on the column header will reverse the sort order.

Next to the Scan button is the Clear one. This will remove all the results from the table.

The Detailed and Save columns are for tools that I'm currently thinking about writing.

Base Inventory Summary

BaseInvSummary

Displays a summary table of the base (gold, wood, clay, iron, stone and food) resources in all your towns. If there is no information on a resource in a town a ? will be displayed instead. The information for items shown in both the top menu bar (gold, wood, clay, iron, stone, food, mana and research) and the advanced resources bar (horses, livestock, beer, books, spears, swords, bows, saddles, leather armour, chainmail, plate armour and siege blocks)is gathered every time you change to a particular town. Note that you do not have to have the advanced resources displayed for the information to be gathered.

Sub-Inventories

SubInventories

Display detailed inventories for a town. The inventory is split into the same categories as used on the in-game Inventory page. The information for this is gathered from the active tab at the bottom of the inventory page. To update this info you must view that particular tab again.

Clicking on a town name will display the inventory for that town. Clicking on a sub-inventory will display that one.

Inventory Search

InventorySearch

Searches all inventories in all towns and hubs to find how many of a particular item you have and where they are.

As you type in the search box, suggested matches will be displayed below. Once you see the item you are interested in click on it and the results will be displayed in a simple table below.

You can run this tool no matter what page you are on.

Displays a table with details of the claimed sovereignty and sovereignty building levels for the currently selected town. Selecting a different town in the left column will update the display. Any differences between the claimed level and building level are highlighted in the right column.

Details of these levels are gathered each time you view the in-game town sovereignty page.

Allembine Quest

Allembine

This tool helps you keep track of which sites you have visited as part of the Allembine Quest. Each site has a link for you to send diplomatic units to that location. Once they have reached it and you get a report back you can then click the 'Done' button. This will highlight the entry in green so you know it is completed. Clicking a completed entry will un-mark it.

If it is a two part site the second one will only appear once the first is marked as completed.

Shows the level of the buildings in all the building plots in a town. It is split into the resource plots and the 'internal' plots. For each plot the maximum population for that building is also shown and a maximum posible population with the current buildings is given below the table.

Displays a table of all the sovereignty bonuses available with the terrain types they are found on, the % bonus and the sovereignty building that is needed. clicking a column header sorts the table by that column. Clicking again reverses the order.

Fortune Teller Locations

The Fortune Teller moves every 24hrs. These coords are updated at 00:35 (Illy time) each day. The distances are from the town you had selected when you clicked the button. For more details about this quest check the wiki.

Granny Willd's Craft Recipes Help

This will check the inventory for the current town against the known crafting recipes to see what items you have the resources to craft here. It does not (currently) check the inventories in other locations nor does it check to see if you have the required buildings or research.

For each item it will show you the resources needed to make it plus the number of them you can currently make. licking on any of the icons will open the normal in-game pop-up for it.